Wednesday, May 7, 2008

Episode 425

Read the comic here.

I wanted to spend a bit more time with the executives, but the timeline wouldn't allow it. Figuring out where to put the escape pod access was another problem - I hadn't designed the room for it at all. It worked out okay, though.

Tomorrow, interaction with Pat. I couldn't put that off any longer, either.

5 comments:

  1. those sneaky Cola Workers......

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  2. Aw, no mayhem?
    I hope they land in the middle of the sea.

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  3. I like "schooof". Good sound effect.

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  4. The escape pod doors must have automatic mechanisms on them. Because they're not apparent in the room after Whiskey enters it in #247.

    That's another neat effect you should rememember to include.

    Who really expects Brick Cola execs to hang around someone who's wielding a flamethrower anyway?

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  5. Geoffrey:

    The state of the floor is indeed addressed before Past!Whiskey gets back - it's actually rather key.

    But I think you'll be rather shocked at how much happens before we get to that point.

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